Designer working at the seam where physical and digital meet. Currently at General Motors exploring what design becomes when intelligence is the substrate.
38.0165°N, 122.6750°W
—
Never run out of airspeed, altitude, and ideas at the same time.
Most of the light in our lives is generic. The bulb above the desk is the same bulb above someone else's desk in another country; the screen is the same screen everywhere. Indoor electric light flattens the world into a single fluorescent hum. We have built, almost without noticing, a global monoculture of illumination.
Outside, none of this is true. Outdoor light is wildly local. A Lagos sunset and a Reykjavík sunset are not variations on the same event; they are different physical performances of the atmosphere, with different aerosols, different latitudes, different timings, different colors of red. The light at 6:42pm in March in Marrakech is not the light at 6:42pm in March anywhere else. Light is a signature of place as specific as a coastline.
And it is not decoration. The same room, the same desk, the same face (under noon Phoenix sun, under Reykjavík 11pm summer dusk, under Tokyo blue hour) is three different rooms, three different desks, three different faces. We talk about lighting as if it sat on top of a stable world, an aesthetic choice. It doesn't. Light is one of the conditions that makes the world. Change the light and you change what is being perceived.
The body knows this before the mind names it. We carry the lights of past lives quietly and without vocabulary: the slant of an October afternoon from a city we left, the blue hour of a northern summer that lasts three hours, a late-July storm light from a kitchen we will not see again. We have language for places and food and people, but almost no language, and certainly no instrument, for the specific light of a specific time in a specific place.
Skylight is an attempt at that instrument.
The project models real atmospheric conditions (solar geometry, scattering, aerosols, humidity) to recreate the light of any moment, anywhere on Earth. You enter a place and a time, and the system produces not an image of that light but the condition of it: the color, the temperature, the angle, the feel. First as a screen-based prototype, eventually as a tunable spectrum panel that can fill an actual room with the actual light of an actual elsewhere.
The thesis is small and stubborn: light is a thing that places make, not a thing we put in rooms. Most of what passes for "ambient lighting" is mood, decoration, marketing. This project is interested in the opposite: in fidelity. In light as a fact of the world, brought back within reach of a body in another room, on another continent, at another hour.